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Hello, and welcome to my third Pinkerlocke, The Twisting Squalls! I've discovered I love Pinkerlocking so much, that I might as well continue my growing string of Pinkerlockes seeing as I've wrapped up the story for my previous one.
Unlike the last one, this Pinkerlocke will have no links story-wise to my previous Pinkerlockes, other than maybe the occasional cameo (though even that is only a maybe).
Unlike the last one, this Pinkerlocke will have no links story-wise to my previous Pinkerlockes, other than maybe the occasional cameo (though even that is only a maybe).
Previous Pinkerlockes
In case you are curious and want to give them a read.
Children of the Deep
The Paths We Wander
In case you are curious and want to give them a read.
Children of the Deep
The Paths We Wander
Rules
Once again, copied from this forum thread. My additional rules will be posted below.
Basic rules:
A death in the coliseum = that dragon must be exalted. This is the most essential rule of a nuzlocke.
All loot obtained in the coliseum is irrelevant, as is the loot obtained from gathering.
There are no restrictions about applying apparel to your dragons. Do whatever makes sense to you. Same goes for familiars.
Ping or message me if you take the challenge ;p (you don't actually /have/ to but I'd love to see how it goes!)
And, most crucially, all nuzlocke activity corresponds with the loot you obtain daily from Pinkerton's plundered pile!
Optional sentimental rule:
If a dragon reaches level 25 it "retires". It can join the ranks of your main lair.
Drops of Fate:
Food: Coliseum time!
Plants: 10-20 matches
Insects: 20-30 matches
Seafood: 30-40 matches
Meat: 40-50 matches
Choose from one of these two rules:
Hardmode: You must select coliseum challengers in your lair using a random number generator. Then, select the coliseum arena that corresponds to the highest level dragon of that group (For a 'medium' mode, select the venue that is one tier down from that of highest level dragon). If your dragons level up while in an area, you can still stay there for the whole day. You can quit your battle streak at any time to regen health, and flee from battles if it is appropriate. Don't try do 50 matches in a row unless you want a wiped-out dragon!
OR
Easymode: Choose whichever team and venue you want and go for it. Running from battles, using health pots, and ending the battle streak is fine, as I explained above.
(These ranges can also be altered to suit your level of activity/personal preference.)
Materials and trinkets: Flex your creative muscles!
Note that there is currently a glitch in which Pinkerton mislabels materials as trinkets. If you obtain a "trinket" from Pinkerton, double check to make sure its not actually a material!
Materials: Do some writing for your nuzlocke. How does your new nuzlocke clan change and develop? What are your dragons like personality-wise? How do they get along? How do they die? Is there an antagonist in this nuzlocke, or are they merely struggling against the forces of nature? Write dragon bios! Make a blog, or a thread for your challenge in the creative forums! Write short stories or paragraphs, or add to one big one adventure!
Trinkets: Do some art for your nuzlocke! Digital or traditional, use whatever medium feels best for you. Draw deaths. Draw dragons. Draw humanized versions of your dragons (if that's your sort of thing). Draw familiars and dragons together. It doesn't have to be that good or elaborate. If you make a nuzlocke thread, post your art there.
Obviously, you might not have time in your day to do something creative. If that's the case, don't worry about it. This challenge is meant to be fun and heartwrenching, not a chore.
Rare drops: Wildcards
Familiars: Buy the cheapest dragon in the auction house of a specific breed. Use a random number generator (between 1-14) to determine which breed you will get! (Optionally: attach the familiar to the new dragon.)
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
Apparel: Breed two of your dragons. The dragons you pick are up to you. You can also change one of the genes on a dragon, or use a scatterscroll if you are rich and crazy.
Note: You must flip a coin for each hatchling once they hatch. If tails, the dragon is dead and you must exalt it. This is in keeping with the origional Nuzlocke thread's rule, because I really like it.
Battle items: Uh-oh!!!
Flip a coin.
Heads = DEATH STREAK
Tails = Nothing happens
DEATH STREAK rules: Randomly select three dragons using a random number generator. Fight in the coliseum using the "food" rules 10 rounds consecutively (ie. you cannot leave that arena), quitting midway if a dragon dies. If you are using the easymode rules, switch to the hardmode rules for battlestones.
(Note that the 'death streak' needs to be tested for deadliness. It should be pretty deadly, but not totally impossible.) After testing, it seemed to work as intended! Survival depends on your willingness to be both lucky and cautious.
Starting out:
Using the method I detailed in the "familiar" possibility above, obtain a small number of dragons (I suggest 2 or 3). If they already have names, keep the name! If not, name them whatever you like. The challenge starts once all of the dragons, if they are hatchlings, grow into adulthood.
Alternatively, choose 2-3 existing dragons in your lair to participate. This has certain advantages (eliminates the need to wait for maturity and breeding cooldowns) but also some disadvantages (less random=less exciting).
You may want to "partition" your nuzlocke dragons away from your regular dragons so you don't get them mixed up.
Losing:
If your dragon count falls to zero you have a few options
1. Declare the challenge a "loss" and give up
2. Wait for Pinkerton to drop a familiar
3. Just say "welp" and buy another dragon from the AH without waiting for Pinkerton because you lack patience.
My Additional Rules:
- When adding a new dragon to the Pinkerlocke, I must buy the cheapest dragon off the rolled breed that has two (2) lore parents. The parents lore must inspire the dragon's lore in at least one way, whether a small way or a big way.
- Upon reaching level 25, a dragon gains immunity from death, but still remains part of the clan. As a reward, I may commission a piece of art for this dragon.
- When getting a familiar pull, I must flip a coin. If heads, I must first search through my readers' lairs for eligible dragons. If none are found, I may then search the AH. If a reader is not comfortable with this, they are ineligible for the search. Until each reader has had a dragon join the Pinkerlocke, they are not eligible for a second dragon to join.
- Another option on an apparel pull is to give a dragon an accent or skin. This is the only way to add accents and skins to Pinkerlocke dragons, unless essential to the story.