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TOPIC | [Lore] Tyberion WIP
[center][img]http://i.imgur.com/XejVPea.png[/img] [size=7][font=georgia]T Y B E R I O N ------- [font=candara][size=5]Clan of the Night[/size] [font=century gothic]cunning || sly || guarded[/center] -------- [columns][img]http://i.imgur.com/EAgQOYH.gif[/img] [img]http://i.imgur.com/EAgQOYH.gif[/img] [nextcol] [center] [img]http://flightrising.com/images/cms/trinket/3395.png[/img][img]http://flightrising.com/images/cms/trinket/9842.png[/img][img]http://i.imgur.com/0CS7XLv.png[/img][img]http://flightrising.com/images/cms/equipment/5161.png[/img][/center] [size=6][b][/b][/size][size=6][font=georgia]The Hidden Sanctuary[/font][/size][size=6][b] [/b][/size] ----- [size=5][font=Baskerville]The clan of Tyberion know no light. The only light they are aware of is the humming glow of the fungi that scatter about the large underground cavern that was discovered by the previous leaders. As such, it was only natural that the shadowy group nestled here. The massive cavern is far larger when seen rather than described; the walls appear jagged and scraped, like a behemoth creature far larger than themselves had carved this place out. Many rumor that it was the Shadowbinder herself who carved this fortress out centuries ago, and since then they have carved their own smaller dwellings. They also assume that the chains that cradle the small island that floats in the cavern has been tainted by the shadow deity herself into withstanding the weight of the floating island. A mixture of many flights but with all the same loyalty. Whilst their usual demeanor's are peaceful save for the few playful trickster methods, they have no hesitation when push comes to shove for when they must come to present their power. The dragons of Tyberion are sneaky. Whilst the darkness of the lair may make any intruder above feel safe from harm they must beware; the vibrations below cannot keep you from harms way. [center] [img]http://flightrising.com/images/cms/trinket/3395.png[/img][img]http://flightrising.com/images/cms/trinket/9842.png[/img][img]http://i.imgur.com/0CS7XLv.png[/img][img]http://flightrising.com/images/cms/equipment/5161.png[/img][/center]
XejVPea.png

T Y B E R I O N


Clan of the Night
cunning || sly || guarded


EAgQOYH.gif

EAgQOYH.gif
3395.png9842.png0CS7XLv.png5161.png

The Hidden Sanctuary
The clan of Tyberion know no light. The only light they are aware of is the humming glow of the fungi that scatter about the large underground cavern that was discovered by the previous leaders. As such, it was only natural that the shadowy group nestled here.

The massive cavern is far larger when seen rather than described; the walls appear jagged and scraped, like a behemoth creature far larger than themselves had carved this place out. Many rumor that it was the Shadowbinder herself who carved this fortress out centuries ago, and since then they have carved their own smaller dwellings. They also assume that the chains that cradle the small island that floats in the cavern has been tainted by the shadow deity herself into withstanding the weight of the floating island.

A mixture of many flights but with all the same loyalty. Whilst their usual demeanor's are peaceful save for the few playful trickster methods, they have no hesitation when push comes to shove for when they must come to present their power.

The dragons of Tyberion are sneaky. Whilst the darkness of the lair may make any intruder above feel safe from harm they must beware; the vibrations below cannot keep you from harms way.

3395.png9842.png0CS7XLv.png5161.png
A3HkZGq.png
[center][img]http://i.imgur.com/XejVPea.png[/img] [size=7][font=georgia]H I E R A R C H Y ------- ----- [size=4][font=georgia]P A T R I A R C H[/font][/size] ------ [left][size=4][font=georgia][b]summary:[/b][/font][font=Baskerville] [i]Tyberion's leadership is ever changing; with every blood moon, the clan holds the opportunity to challenge the current leader, in combat. This ritual which brings much bloodshed, is not seen as often throughout the recent centuries. Typically those who lose the challenge (whether it be the preceding leaders, or the challenger them self), do not survive this ritual.[/i][/font] [font=georgia][b]count:[/b][/font][font=Baskerville] [i]1[/i][/font][/size] [columns] [img]http://flightrising.com/rendern/portraits/146881/14688056p.png?mtime=WpMDswAAL2o.png[/img] [nextcol] [left][size=4][font=georgia][b]Onyx[/b] || arcane origin[/font][/size] ----- [left][size=4][font=Baskerville]Onyx has never been one to show mercy. He truly values physical strength and the most extreme displays of loyalty. Onyx's priorities lay in the secrecy of the clan's location.[/font][/size][/left] -----[/columns] ----- ----- [center][size=4][font=georgia]|| R O Y A L . G U A R D ||[/font][/size] ----- [left][size=4][font=georgia][b]summary:[/b][/font][font=Baskerville] [i]Members of the royal guard are chosen through a ritual like process. Those considered to join this elite group, are raised from the moment they hatch, in combat and defense. If the dragon can prove themselves worthy when they come of age, they become anointed a member of the guard. The guard defends those with royal blood (patriarch and his/her mate, ex-leaders, the council).[/i] [font=georgia][b]count:[/b][/font][font=Baskerville] [i]2[/i][/font][/left][/size] [columns] [img]http://www1.flightrising.com/rendern/portraits/145038/14503787p.png[/img] [nextcol] [left][size=4][font=georgia][b]Quinn[/b] || light origin[/font][/size] ----- [left][size=4][font=Baskerville]Quinn is a soldier throughout and would lay his life down for the better sake of his clan, as he is always the first to volunteer on potentially dangerous tasks in combat.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/144189/14418884p.png?mtime=Wq12IAAAPrM.png[/img] [nextcol] [left][size=4][font=georgia][b]Pidge[/b] || nature origin[/font][/size] ----- [left][size=4][font=Baskerville]Pidge tries to keep a straight faced demeanor at all times when on duty as a member of the guard but she becomes quite easily distracted and has a very playful nature.[/font][/size][/left] -----[/columns] ----- ----- [center][size=4][font=georgia]|| T H E . C O U N C I L ||[/font][/size] ----- [left][size=4][font=georgia][b]summary:[/b][/font][font=Baskerville] [i]The council leaders are voted into power by those who share the same blood (i.e. those born of ice flight, chose a representative among them). These elected members converge every full moon with each other at the temple (the top of the fallen island) and converse on inter-clan disputes as well as updating the patriarch. (There is also no fire or water representatives, as no dragons are either; of water or fire blood, or pledge to either deity)[/i][/font] [font=georgia][b]count:[/b][/font][font=Baskerville] [i]9[/i][/font][/size] [columns] [img]http://flightrising.com/rendern/portraits/50273/5027287p.png?mtime=WotiigAAMvw.png[/img] [nextcol] [left][size=4][font=georgia][b]Sauron[/b] || plague origin[/font][/size] ----- [left][size=4][font=Baskerville] She speaks for those who can feel the beating of a plagued heart within their souls. Sauron is always strict and to the point, and is usually the cause of conflict among the council.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/376554/37655317p.png?mtime=WrXYYQAAPrw.png[/img] [nextcol] [left][size=4][font=georgia][b]Fawkes[/b] || light origin[/font][/size] ----- [left][size=4][font=Baskerville] He speaks for those of light blood. Reserved, he spends his time praying at the light shrine within his home, and only speaks by creating visions within others.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/393553/39355247p.png?mtime=WrXYKgAANm4.png[/img] [nextcol] [left][size=4][font=georgia][b]Fulgora[/b] || lightning origin[/font][/size] ----- [left][size=4][font=Baskerville] She speaks for those who hold the strength of lightning in their hearts. Her dwelling in Tyberion is a shrine to the power of the deserts (littered with string lights and cacti).[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/147204/14720317p.png?mtime=WVSEHAAAMu0.png[/img] [nextcol] [left][size=4][font=georgia][b]Slate[/b] || earth origin[/font][/size] ----- [left][size=4][font=Baskerville] Slate speaks for those who feel the roar of the earth in their bones. She is a very opinionated and stubborn dragon, who makes sure her kin's voices are always heard.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/174342/17434109p.png?mtime=Whu8OgAALV4.png[/img] [nextcol] [left][size=4][font=georgia][b]Key[/b] || wind origin[/font][/size] ----- [left][size=4][font=Baskerville] Key speaks for those who hold wind in their blood. Though he is dedicated to the role of representing his kin, in council, he is a avid musician and craftsmen on the side.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/43175/4317466p.png?mtime=Wq111QAANec.png[/img] [nextcol] [left][size=4][font=georgia][b]Gabriel[/b] || ice origin[/font][/size] ----- [left][size=4][font=Baskerville] Along with his duties to the nursery, Gabe speaks for those with a frozen heart. Deemed a strong leader, most members of the council look to him for guidance regardless of allegiance.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/33020/3301915p.png?mtime=WFhkWwAAOWw.png[/img] [nextcol] [left][size=4][font=georgia][b]Gaia[/b] || nature origin[/font][/size] ----- [left][size=4][font=Baskerville] Gaia speaks for those whose with nature blood. Deemed a pacifist, she mostly only offers guidance and support to her kin and the council, rather then demanding change.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/140319/14031870p.png?mtime=WpMFqAAANyo.png[/img] [nextcol] [left][size=4][font=georgia][b]Gemstar[/b] || shadow origin/arcane rep[/font][/size] ----- [left][size=4][font=Baskerville] Gemstar speaks for those whose with arcane spirit. Though wise, she can be quite a challenge to talk to as all converses only through riddles or prophecies.[/font][/size][/left] -----[/columns] [columns] [img]http://flightrising.com/rendern/portraits/156741/15674073p.png?mtime=WpM8ywAANlo.png[/img] [nextcol] [left][size=4][font=georgia][b]Krin[/b] || shadow origin[/font][/size] ----- [left][size=4][font=Baskerville] She speaks for those whose with tainted spirits. Boastful and social, she is often one to speak up in group orientated settings, as well as often seizes key leadership roles.[/font][/size][/left] -----[/columns]
XejVPea.png

H I E R A R C H Y


P A T R I A R C H
summary: Tyberion's leadership is ever changing; with every blood moon, the clan holds the opportunity to challenge the current leader, in combat. This ritual which brings much bloodshed, is not seen as often throughout the recent centuries. Typically those who lose the challenge (whether it be the preceding leaders, or the challenger them self), do not survive this ritual.
count: 1
14688056p.png?mtime=WpMDswAAL2o.png
Onyx || arcane origin
Onyx has never been one to show mercy. He truly values physical strength and the most extreme displays of loyalty. Onyx's priorities lay in the secrecy of the clan's location.




|| R O Y A L . G U A R D ||
summary: Members of the royal guard are chosen through a ritual like process. Those considered to join this elite group, are raised from the moment they hatch, in combat and defense. If the dragon can prove themselves worthy when they come of age, they become anointed a member of the guard. The guard defends those with royal blood (patriarch and his/her mate, ex-leaders, the council).
count: 2
14503787p.png
Quinn || light origin
Quinn is a soldier throughout and would lay his life down for the better sake of his clan, as he is always the first to volunteer on potentially dangerous tasks in combat.

14418884p.png?mtime=Wq12IAAAPrM.png
Pidge || nature origin
Pidge tries to keep a straight faced demeanor at all times when on duty as a member of the guard but she becomes quite easily distracted and has a very playful nature.




|| T H E . C O U N C I L ||
summary: The council leaders are voted into power by those who share the same blood (i.e. those born of ice flight, chose a representative among them). These elected members converge every full moon with each other at the temple (the top of the fallen island) and converse on inter-clan disputes as well as updating the patriarch. (There is also no fire or water representatives, as no dragons are either; of water or fire blood, or pledge to either deity)
count: 9
5027287p.png?mtime=WotiigAAMvw.png
Sauron || plague origin
She speaks for those who can feel the beating of a plagued heart within their souls. Sauron is always strict and to the point, and is usually the cause of conflict among the council.

37655317p.png?mtime=WrXYYQAAPrw.png
Fawkes || light origin
He speaks for those of light blood. Reserved, he spends his time praying at the light shrine within his home, and only speaks by creating visions within others.

39355247p.png?mtime=WrXYKgAANm4.png
Fulgora || lightning origin
She speaks for those who hold the strength of lightning in their hearts. Her dwelling in Tyberion is a shrine to the power of the deserts (littered with string lights and cacti).

14720317p.png?mtime=WVSEHAAAMu0.png
Slate || earth origin
Slate speaks for those who feel the roar of the earth in their bones. She is a very opinionated and stubborn dragon, who makes sure her kin's voices are always heard.

17434109p.png?mtime=Whu8OgAALV4.png
Key || wind origin
Key speaks for those who hold wind in their blood. Though he is dedicated to the role of representing his kin, in council, he is a avid musician and craftsmen on the side.

4317466p.png?mtime=Wq111QAANec.png
Gabriel || ice origin
Along with his duties to the nursery, Gabe speaks for those with a frozen heart. Deemed a strong leader, most members of the council look to him for guidance regardless of allegiance.

3301915p.png?mtime=WFhkWwAAOWw.png
Gaia || nature origin
Gaia speaks for those whose with nature blood. Deemed a pacifist, she mostly only offers guidance and support to her kin and the council, rather then demanding change.

14031870p.png?mtime=WpMFqAAANyo.png
Gemstar || shadow origin/arcane rep
Gemstar speaks for those whose with arcane spirit. Though wise, she can be quite a challenge to talk to as all converses only through riddles or prophecies.

15674073p.png?mtime=WpM8ywAANlo.png
Krin || shadow origin
She speaks for those whose with tainted spirits. Boastful and social, she is often one to speak up in group orientated settings, as well as often seizes key leadership roles.

A3HkZGq.png
reserved for traditions/law/guilds...
reserved for traditions/law/guilds...
A3HkZGq.png
[center][i]reserved for clan location/layout...[/i] [img]https://imgur.com/7pQBRlB.png[/img] [i]2d Map[/i] [img]https://imgur.com/ju6JdcC.png[/img] [i]Below temple/ruins is the actual clans cavern[/i][/center]
reserved for clan location/layout...

7pQBRlB.png
2d Map

ju6JdcC.png
Below temple/ruins is the actual clans cavern
A3HkZGq.png