Getting pretty dragons was exciting for the first week, and now I want something new. Just buying dragons and breeding and collecting is getting pretty boring. So I'm taking up the Nuzlocke's challenge, with extra hard rules to make it more interesting! So I'm inviting you guys to participate, and suggest new rules that could make the game more interesting (but make sense). Here you can find the original rules.
The premise
All of your dragons die in some disaster. There is only one survivor, and it's up to them to mourn their losses and rebuild the lair back to its former glory.
The point
Every dragon is invaluable. Getting a beautiful dragon will be nearly impossible. Just keeping them alive and gradually growing your lair, making your dragons more powerful, is the challenge.
How to start
1. Exalt all but one dragon.
2. Get an egg. Hatch it. The first three days are to be spent scavenging and battling for an egg. If none are found, an egg can be bought. An egg may also be gifted, but not asked for.
3. These are the two sole members of your clan - the lone survivor, and an orphaned hatchling, perhaps found among the rubble of the fatal disaster.
RULES (last edited 9/6/2015)
Genes and scrolls:
1. You can't give a dragon a primary gene until level 10, can't give them a secondary gene until level 15, and can't give them a tertiary gene until level 20.
2. You can scatter-scroll a dragon only if they're level 25, and the scrolls must be gifted, not bought.
3.You can't use breed change scrolls on any dragons EDITED: you can, but only before the hatchling is introduced to the story (and only on purchased egg-hatchlings).
Coliseum:
1. If a dragon faints in the coli, it's dead. Exalt.
2. Battle stones can't be bought for a dragon unless they're level 13 or higher.
3. You can't reload the coli. Flee, and take the hit to energy.
4. A dragon can be saved from death only if (both conditions must be satisfied)
A) All the opponents are dead in the next round
B) One of the other dragons is at 40% energy or above
C) In alternative to B, if the dragons are in the Training Fields or the Woodland Path
So basically, if the fight ends quickly enough and the other dragons carry them to the lair in time for them not to bleed out.
5. A saved dragon can't fight in the Coli for three days, to recover.
6. Once a month, and only once a month, I can decide to save a dragon from death in the Coli despite the fact that they technically should have died. However, I must exalt two others in their place, and the will have to rest for a week before fighting again.
Eggs, nests and breeding
1. For every hatchling, flip a coin. If tails, the hatchling died. Exalt. If heads, you have a survivor.
2. Flip a coin for every found egg, except for the very first one (if the first egg was bought, this exception does not apply to the second egg). If tails, the egg is unfertilized. Sell. If heads, you have a new hatchling. Repeat this each time the egg doesn't sell, until it either sells or is hatched.
3. You can't buy dragons from the AH, but you can buy eggs. Dragons may be gifted.
4. You can only buy one egg a month.
5. Purchased eggs are guaranteed to survive, until they are no longer hatchlings.
6. Dragons can only breed with like-sized dragons. However, the rules I found already were a bit too restrictive for my tastes, so instead of dividing them by race, I'll compare actual sizes at the moment of breeding, and breed if they're relatively similar.
7. If all the eggs in a nest by the same couple die twice in a row, the female is deemed sterile.
8. If the male mates with another female, and all the eggs die, he is deemed sterile, and the female gets a third chance to breed.
9. If all the eggs in the female's nest die again, they are now both sterile.
10. Once two dragons mate, they are a couple, and cannot mate with other dragons unless one of the two is declared sterile.
Other:
1. Lore is to be followed. That means that after 2 months of age (FR time) Guardians have to go for their Search. Give away to someone.
2. If a dragon's energy reaches 0%, they starve to death. Exalt.
3. Once a hatchling gains adult form (grows 5 days old) they are to be given a piece of apparel as a gift.
4. Pics or it didn't happen, but screenshots are not necessary, just pics of what you found. The rest is based on the honor system.
5. The dragons have to be named by random generator, although there is no limit to how many times you can generate a name before you find a suitable one.
6. During a holiday all scavenging/digging is required to be done in the celebrating element's area.
7. Gifts will be incorporated into the story, and appreciated, but can't be asked for.
These are the rules, modified version! I'm going to begin the challenge starting today, and the mass death will happen during the course of the next three days.
The Pinglist so far:
@ocularoracle @Yitzki @Lunila @BlueberryCrane @pensandink @Tiirran @Nihilo @KairiDragoness @Antaria @Rookery @Cien @Caeoltoiri
The premise
All of your dragons die in some disaster. There is only one survivor, and it's up to them to mourn their losses and rebuild the lair back to its former glory.
The point
Every dragon is invaluable. Getting a beautiful dragon will be nearly impossible. Just keeping them alive and gradually growing your lair, making your dragons more powerful, is the challenge.
How to start
1. Exalt all but one dragon.
2. Get an egg. Hatch it. The first three days are to be spent scavenging and battling for an egg. If none are found, an egg can be bought. An egg may also be gifted, but not asked for.
3. These are the two sole members of your clan - the lone survivor, and an orphaned hatchling, perhaps found among the rubble of the fatal disaster.
RULES (last edited 9/6/2015)
Genes and scrolls:
1. You can't give a dragon a primary gene until level 10, can't give them a secondary gene until level 15, and can't give them a tertiary gene until level 20.
2. You can scatter-scroll a dragon only if they're level 25, and the scrolls must be gifted, not bought.
3.
Coliseum:
1. If a dragon faints in the coli, it's dead. Exalt.
2. Battle stones can't be bought for a dragon unless they're level 13 or higher.
3. You can't reload the coli. Flee, and take the hit to energy.
4. A dragon can be saved from death only if (both conditions must be satisfied)
A) All the opponents are dead in the next round
B) One of the other dragons is at 40% energy or above
C) In alternative to B, if the dragons are in the Training Fields or the Woodland Path
So basically, if the fight ends quickly enough and the other dragons carry them to the lair in time for them not to bleed out.
5. A saved dragon can't fight in the Coli for three days, to recover.
6. Once a month, and only once a month, I can decide to save a dragon from death in the Coli despite the fact that they technically should have died. However, I must exalt two others in their place, and the will have to rest for a week before fighting again.
Eggs, nests and breeding
1. For every hatchling, flip a coin. If tails, the hatchling died. Exalt. If heads, you have a survivor.
2. Flip a coin for every found egg, except for the very first one (if the first egg was bought, this exception does not apply to the second egg). If tails, the egg is unfertilized. Sell. If heads, you have a new hatchling. Repeat this each time the egg doesn't sell, until it either sells or is hatched.
3. You can't buy dragons from the AH, but you can buy eggs. Dragons may be gifted.
4. You can only buy one egg a month.
5. Purchased eggs are guaranteed to survive, until they are no longer hatchlings.
6. Dragons can only breed with like-sized dragons. However, the rules I found already were a bit too restrictive for my tastes, so instead of dividing them by race, I'll compare actual sizes at the moment of breeding, and breed if they're relatively similar.
7. If all the eggs in a nest by the same couple die twice in a row, the female is deemed sterile.
8. If the male mates with another female, and all the eggs die, he is deemed sterile, and the female gets a third chance to breed.
9. If all the eggs in the female's nest die again, they are now both sterile.
10. Once two dragons mate, they are a couple, and cannot mate with other dragons unless one of the two is declared sterile.
Other:
1. Lore is to be followed. That means that after 2 months of age (FR time) Guardians have to go for their Search. Give away to someone.
2. If a dragon's energy reaches 0%, they starve to death. Exalt.
3. Once a hatchling gains adult form (grows 5 days old) they are to be given a piece of apparel as a gift.
4. Pics or it didn't happen, but screenshots are not necessary, just pics of what you found. The rest is based on the honor system.
5. The dragons have to be named by random generator, although there is no limit to how many times you can generate a name before you find a suitable one.
6. During a holiday all scavenging/digging is required to be done in the celebrating element's area.
7. Gifts will be incorporated into the story, and appreciated, but can't be asked for.
These are the rules, modified version! I'm going to begin the challenge starting today, and the mass death will happen during the course of the next three days.
The Pinglist so far:
@ocularoracle @Yitzki @Lunila @BlueberryCrane @pensandink @Tiirran @Nihilo @KairiDragoness @Antaria @Rookery @Cien @Caeoltoiri
Wishlist | They/Them or Xe/Zir | Please ping me!